
The Ant can be controlled using Edit Motion Layer in which case access to all of the Ant's "bones" are provided including:
* 3 Bones to bend the body and head allowing the head, body and tail to be bent
* 2 Bones for each antenna allowing the antenna to be bent
* 1 Bone for each piercer allowing the piercer to be closed and opened
* 4 Bones for each leg allowing each leg to be fully controlled
Note: The skeleton also includes a bunch of "To ..." bones. These are just used to hold the entire skeleton together. Typically the "To ..." bones are not use for animation.
iClone > Actor > Creature > Other Creature