
Pack Includes
For iClone only:
Actor > Legacy Standard Human (1)
For Character Creator and iClone :
Set > Props (1)
Product description
Bigboss is pleased to introduce Photorealistic Human & Creature Character Bases for the Reallusion iClone Character Creator Tool.
This pack includes 1 Character Creator Creature Base for creating your Dream Genie in a Lamp Like Custom Characters plus one Genie Lamp featuring:
- High Resolution Photorealistic Skin Texture
- 100% Compatibility with iClone Character Creator.
- Spring Loaded Genie Tail
- Compatibility with Standard iClone Motions
- Special Effect Genie Lamp
Method of Use:
1) Apply cc Genie Base and Genie Lamp to your scene
2) Press Play to familiarize yourself with Lamp SFX and Spring Loaded Genie Tail
3) Press Stop
4) Edit Genie in iClone Character Creator
5) Customize to your liking
6) Save as new cc Genie Character Base
ADDITIONAL INSTRUCTIONS
When you explode the cc_Base Genie Avatar from the Scene Manager View, you will see the following Handles which are exposed to you for very specific functions:
2_RL_G6_Spine01
2_RL_G6_Waist
2_RL_G6_Pelvis
2_RL_G6_L_TightTwist01
2_RL_G6_R_TightTwist01
The upper part of the Genie Tail is skinned to these Handles so this means that if you select them and scale them, you will see the resulting effect on the Tail Geometry. Note that these Handles are also attached to the corresponding bones of the Standard iClone Character for achieving perfect connectivity between the Tail and the Upper body during animation.
For instance, if you apply a Muscular Man deformation on the base mesh while in the Character Creator Tool and this result in the Skin piercing through the Genie Tail around the waist area, do not worry because once in iClone, you can select the 2_RL_G6_Pelvis handle and scale it to Conform to the new Muscular Base Mesh.
If you further explode the cc Genie Tail Accessory, you will reveal the Tail_RootBone sub-object. This is the Genie Tail Root Bone.
You can also adjust the Spring Effect of the Tail within iClone Spring Settings. The Spring effect is currently applied to ALL bones of the tail bone chain. You need to disable the Spring Effect of individual Bone if you want apply keyframes to those bones in the chain.
IMPORTANT NOTES: For best user experience, make sure your Real-Time Render Options are set for High Quality Real-Time Renders in the Preference Menu:
- Normal Map
- Anti-Alias
- Mipmap
and Max Texture Size = 4096 x 4096 or greater.
I look forward in seeing your Creations !
Bigboss
Bigboss40@videotron.ca
This pack includes 1 Character Creator Creature Base for creating your Dream Genie in a Lamp Like Custom Characters plus one Genie Lamp featuring:
- High Resolution Photorealistic Skin Texture
- 100% Compatibility with iClone Character Creator.
- Spring Loaded Genie Tail
- Compatibility with Standard iClone Motions
- Special Effect Genie Lamp
Method of Use:
1) Apply cc Genie Base and Genie Lamp to your scene
2) Press Play to familiarize yourself with Lamp SFX and Spring Loaded Genie Tail
3) Press Stop
4) Edit Genie in iClone Character Creator
5) Customize to your liking
6) Save as new cc Genie Character Base
ADDITIONAL INSTRUCTIONS
When you explode the cc_Base Genie Avatar from the Scene Manager View, you will see the following Handles which are exposed to you for very specific functions:
2_RL_G6_Spine01
2_RL_G6_Waist
2_RL_G6_Pelvis
2_RL_G6_L_TightTwist01
2_RL_G6_R_TightTwist01
The upper part of the Genie Tail is skinned to these Handles so this means that if you select them and scale them, you will see the resulting effect on the Tail Geometry. Note that these Handles are also attached to the corresponding bones of the Standard iClone Character for achieving perfect connectivity between the Tail and the Upper body during animation.
For instance, if you apply a Muscular Man deformation on the base mesh while in the Character Creator Tool and this result in the Skin piercing through the Genie Tail around the waist area, do not worry because once in iClone, you can select the 2_RL_G6_Pelvis handle and scale it to Conform to the new Muscular Base Mesh.
If you further explode the cc Genie Tail Accessory, you will reveal the Tail_RootBone sub-object. This is the Genie Tail Root Bone.
You can also adjust the Spring Effect of the Tail within iClone Spring Settings. The Spring effect is currently applied to ALL bones of the tail bone chain. You need to disable the Spring Effect of individual Bone if you want apply keyframes to those bones in the chain.
IMPORTANT NOTES: For best user experience, make sure your Real-Time Render Options are set for High Quality Real-Time Renders in the Preference Menu:
- Normal Map
- Anti-Alias
- Mipmap
and Max Texture Size = 4096 x 4096 or greater.
I look forward in seeing your Creations !
Bigboss
Bigboss40@videotron.ca
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