
The various parts of the foosball table are individually texture allowing most parts of the table to include custom logos or other details. Provided with a dark wooden finish, brass table feet, color coded metallic score counters, ball return and red and blue colored foosball players and shafts.
The shafts and score counters are sub-props allowing each shaft can be rotated and translated individually (pivor pre-set for easy rotation) and each score counter to be moved using regular iClone rotate and translate functionality.
The table comes with physics turned on (hence "physics enabled") allowing ball animation to be done using collisions between the ball and the foosball players. In cases where manual animation of the ball will be used, it is recommended to turn physics off to speed up rendering.
Ball is not included but can easily be created, in iClone, by adding Sphere, changing the scale to 5%, enabling physics (Dynamic object type) and changing the bounding from Box to Sphere.
Contains:
1x iC7 PBR Foosball Table with:
... 1x Foosball table base finished in dark wood, brass feet, with ball return and green playing surface
... 4x Red team shafts (including a goalie shaft, a 2 player shaft, a 5 player shaft and a 3 player shaft)
... 4x Blue team shafts (including a goalie shaft, a 2 player shaft, a 5 player shaft and a 3 player shaft)
... 4x Red team score counter (including base, rod and 10 metallic counters)
... 4x Blue team score counter (including base, rod and 10 metallic counters)
Note: Due to the use of the same material on the outside and inside of the goalie net, it is somewhat hard to see (in the preview pictures) that the goalie net is a mesh detail (as opposed to a texture detail). However, the video clearly shows the ball going into the goalie net (proving it is a mesh detail).
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iClone > Set > Props > Sport & Entertainment