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Busty and sexy Kara sure casts a fire anywhere she appears.
Kara is now converted to CC3+, DHS, and 4K baked maps. Custom made outfit.
She is featuring a pubic hair and naturally appearing genitalia.

Following is included with Kara's project:

1. Fire Dress
2. Pair of Shopping Bags
3. Stone Necklace
4. Splendid Bob Hair
5. White Stockings
6. High Heels
7. Sunglasses
8. Physix Earrings
9. Pubic Hair
10. White Bra

11. White Panties
12. White Garter Belt


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SPECIAL CARE:

Stockings

Stockings are fit with very little clearance. As a result, special care should be taken to avoid pokes through.

1. Any scene camera used with character in stockings must have "Near Clipping Plane" value set to no less than 1.0 (CC default is 0.1).
Otherwise, narrow angle lens camera might produce a Z-fight effect and visible pokes through.

2. Whenever you change body subdivision type/level, the same type/level must be set for stockings.

3. Stocking’s material features a Displacement Map with default strength = 30. By lowering the value (down to minus 300) you may effectively increase the clearance between stockings mesh and character's legs.
NOTE: Displacement map might cause stockings mesh to flicker in viewport. This effect in not transparent to Final Render, which comes out just fine.

4. If you need to change stockings material, you may download a convenient .PSD file:
https://drive.google.com/file/d/1ZWHuUn7cedfplwKCCL2pVdcwDMVY1iPJ/view?usp=sharing

All Kara's garments were created to fit her morph. If using cloth items on different character, some mesh adjustments might require.
 
CONTENT SPEC
UniversalCC Component
ATTRIBUTE
PBRExtended