Pack Includes
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For iClone only:
  • Actor > Accessories (1)

  • Material > Substance (2)

For Character Creator and iClone :
  • Animation > Hand (1)

  • Character > Cloth (4)

  • Character > Gloves (1)

  • Character > Shoes (1)

  • Material > Material (7)

Product description
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NOTE: Cloth models in this pack have been created for CC Female character and it's not recommended to use them with male.

This pack consists from two parts:
- Female Huntress outfit base models for use in CC2;
- Photo realistic materials for them for use in iC7.

This pack includes 6 cloth models bases. Each of them can be used separately or combined with other pack's models. All base models have high resolution (up to 2K) set of basic textures required for successful PBR materials construction in CC Appearance Editor - RGB Masks, Normal Maps, World Normal Maps, AO and Curvature. Base models have no pre-defined Fabrics and You can define fabrics and effects as You like.

Base cloth models in the pack:
- PRCCF_SP_Top;
- PRCCF_SP_Pants;
- PRCCF_SP_Shoes;
- PRCCF_SP_Gloves;
- PRCCF_SP_Armor (created to combine with PRCCF_SP_Top);
- PRCCF_SP_Belt (created to combine with PRCCF_SP_Pants).

Materials in pack:
The pack includes 7 photo-realistic PBR materials for base models which can be applied in iC7:
- PRCCF_SP_Top_01, 2K (for PRCCF_SP_Top model);
- PRCCF_SP_Pants_01, 2K (for PRCCF_SP_Pants model);
- PRCCF_SP_Shoes_01, 1K (for PRCCF_SP_Shoes model);
- PRCCF_SP_Gloves_01, 1K (for PRCCF_SP_Gloves model);
- PRCCF_SP_Armor_01, 1K (for PRCCF_SP_Armor model);
- PRCCF_SP_Darts_01, 1K (for PRCCF_SP_Armor model and PRCCF_SP_Dart.iAcc);
- PRCCF_SP_Belt_01, 1K (for PRCCF_SP_Belt model).

Also in pack:
- PRCCF_SP_Dart.iAcc -- Dart accessory (basic PBR material);
- PRCCF_SP_Dart.iHand -- Dart gesture;
- ColorTune substance tools for tunning cloth colors directly in iClone using RGB MATs Masks.

In .ZIP file:
- RGB MATs Masks for cloth models;
- Darts Hide Masks for view/hide darts "attached" to PRCCF_SP_Armor model;
- Documentation.

NOTE: PRCCF_SP_Dart.iAcc and darts in PRCCF_SP_Armor model use exactly the same material. So material created for PRCCF_SP_Armor > PRCCF_SP_Darts can be used for PRCCF_SP_Dart.iAcc (and vice versa).

More information can be found in "PRCC Products Line by Vit3D " forum post.
If You will have any questions and/or suggestions You can post them there.
Readme file: PRCC_SP.zip
CONTENT SPEC
CC1 CharacterCC1 CharacterCC1 CharacterUniversalUniversalUniversalUniversalCC Component
ATTRIBUTE
PBRExtended