Awesome character with interesting outfit. Love this. For iClone users: the outfit has partial soft-cloth physics.
The outfit should be a fun challenge for me to simulate in C4D because of the different materials.
BTW: iClone complains about two missing textures (LH_Curly_id.png and LH_Curly_root.png) but the character seems to work and look fine without them.
Hair simulation settings seem a bit off (perhaps too much damping), the hair behaves more like its underwater/in slow motion. Personally, I don't care too much because, if I use this character with long hair, I'll replace the hair that came with it with native C4D hair in that program.
I'm glad it caught your attention.
I added a new version of the two missing textures (LongHair_id.png and LongHair_root.png) to the pack. I think the problem is solved.
Regarding the hair physics. Unfortunately, the weight map does not preserve the original shape of the hair well enough. I will probably use bone spring more in future models.