Animation > iMotion (55)
StrWar_CroachBackWeapon
,
StrWar_CroachBackWeaponLookAround
,
StrWar_CrouchBackAim
,
StrWar_CrouchBackAimLookAround
,
StrWar_CrouchFireOneShot
,
StrWar_CrouchFireShotAround
,
StrWar_CrouchForwardAim
,
StrWar_CrouchForwardAimLookAroundF
,
StrWar_CrouchForwardWeapon
,
StrWar_CrouchForwardWeaponLookAround
,
StrWar_CrouchLeftAim
,
StrWar_CrouchLeftAimLookAround
,
StrWar_CrouchLeftWeapon
,
StrWar_CrouchLeftWeaponLookAround
,
StrWar_CrouchRightAim
,
StrWar_CrouchRightAimLookAround
,
StrWar_CrouchRightShot
,
StrWar_CrouchRightWeapon
,
StrWar_CrouchRightWeaponLookAround
,
StrWar_CrouchToAim
,
StrWar_Dead2
,
StrWar_DeadHeadShot
,
StrWar_GetReady
,
StrWar_GrenadeThrow
,
StrWar_IdleCroachAimAround
,
StrWar_IdleCrouchAim
,
StrWar_Jump
,
StrWar_JumpDown
,
StrWar_JumpUp
,
StrWar_Melee3Fist
,
StrWar_MeleeWithWeapon2
,
StrWar_MeleeWithWseapon1
,
StrWar_Reload
,
StrWar_RollForward
,
StrWar_RunBackwardAim
,
StrWar_RunBackwardFastShot
,
StrWar_RunBackWardWeapon
,
StrWar_RunForwardAim
,
StrWar_RunForwardAimLookAround
,
StrWar_RunForwardWeapon
,
StrWar_RunForwardWeaponLookAround
,
StrWar_RunToCroach
,
StrWar_SitAimIdle
,
StrWar_SitAimLookAround
,
StrWar_SitDown
,
StrWar_SitShot
,
StrWar_SitShotAround
,
StrWar_SitToSitAim
,
StrWar_StandingAimIdle
,
StrWar_StandingAimIdleLookAround
,
StrWar_StandingFireAround
,
StrWar_StandingFireOneShot
,
StrWar_StandingToRun
,
StrWar_StandUpAim
,
StrWar_TPose