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The Bastet Gloves are featured by its big size with the sharp edge which could still be used in conjunction with CC3 edit pose function.


This Bastet Gloves required advanced technical skills in design, which need to sharpen the edge of the metallic face, at the same time, make the Claw face be smooth. More importantly, it requires extremely adavance weight painting skills to make the big gloves controllable by the small hands of character.


Item: YC-DivineTroop02-BastetGloves


These items are sophisticated built to maximize the utilization of the new character creator functions:

1. Hyper-realistic look - - > Enhance Movie-makers to product high-quality iClone film.

2. Medium polygon for flexible usage - - > Make use of CC poly-count decremented technology

Recommend Usage without affecting the visual:
Cinematic Hair = 17150 triangles / 8575 quads
Gaming Hair = 8575 triangles / 4287 quads
(Convert to Accessory and then it could reduce by 50% without affect quality)

(Hints: the Game developer could also make use of CC's LOD advance system to save extra memory)

3. Separate UV for easy color editing - - > After editing the color of the glove, metallic armor, and chains, designers could combine all materials into single UV hence smooth running time for real-time rendering.

4. Comfort to any hand shape - - > Comfort to both CC and iClone Character.

5. Controllable by using CC Edit pose function.

Note: Bastet Necklace and Bastet Hair are not included in this pack.



For more on Yungchuang's designed products, please visit HERE

This content is also available in content store pack:

CONTENT SPEC
CC1 CharacterCC Component
ATTRIBUTE
PBRExtended